Files
T-DAS/Epost.Model/JobModel.cs
2025-06-05 15:11:19 +08:00

399 lines
8.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Epost.Model
{
public class JobModel
{
private string _OrderID = string.Empty;
private string _ID = string.Empty;
private string _BatchId = string.Empty;
private string _Tolocation = string.Empty;
private string _Sku = string.Empty;
private string _GoodsName = string.Empty;
private string _Discount = string.Empty;//规格
private string _LotNo = string.Empty;//批号
private string _ProdArea = string.Empty;//产地
private int _Quantity = 0;//拣货数量
private int _CheckQuantity = 0;//拣货箱数量
private string _GoodsType = string.Empty;//商品类型
private string _ControlIP = string.Empty;//控制器IP
private string _ControlID = string.Empty;//控制器ID
private string _Address = string.Empty;//设备地址
private string _Bkaddress = string.Empty;//总线
private string _Addresstype = string.Empty;//类型
private string _Block = string.Empty;//大区
private string _Area = string.Empty;//小区
private string _Way = string.Empty;//通道
private int state;//任务状态
private int _TaskArea;//当前执行任务区域
private int _TaskBlock;//当前执行任务区域
private string _ShopID = string.Empty;
private string _BoxCode = string.Empty;
private string _Slist = string.Empty;
private string _Layer = string.Empty;
private int _ManyState = 0;
private DateTime _DisplayTime;
private string _ColorCode = string.Empty;
private int _TaskType = 1;
private string _Matchid = string.Empty;
private string _Zone = string.Empty;
private string _TrayCode = string.Empty;
private string _WholeUnit = string.Empty;//大单位
private string _Unit = string.Empty;//小单位
private string _UserCode = string.Empty;//工号
private string _no = string.Empty;//任务序号
private string _shopname = string.Empty;
private string _orderway = string.Empty;
public string BatchId
{
get
{
return _BatchId;
}
set
{
_BatchId = value;
}
}
public string Tolocation
{
get
{
return _Tolocation;
}
set
{
_Tolocation = value;
}
}
public string Sku
{
get
{
return _Sku;
}
set
{
_Sku = value;
}
}
public string GoodsName
{
get
{
return _GoodsName;
}
set
{
_GoodsName = value;
}
}
//public string Discount
//{
// get
// {
// return _Discount;
// }
// set
// {
// _Discount = value;
// }
//}
//public string LotNo
//{
// get
// {
// return _LotNo;
// }
// set
// {
// _LotNo = value;
// }
//}
//public int ProdArea
//{
// get
// {
// return _ProdArea;
// }
// set
// {
// _ProdArea = value;
// }
//}
public int Quantity
{
get
{
return _Quantity;
}
set
{
_Quantity = value;
}
}
public string GoodsType
{
get
{
return _GoodsType;
}
set
{
_GoodsType = value;
}
}
public string ControlIP
{
get
{
return _ControlIP;
}
set
{
_ControlIP = value;
}
}
public string ControlID
{
get
{
return _ControlID;
}
set
{
_ControlID = value;
}
}
public string Address
{
get
{
return _Address;
}
set
{
_Address = value;
}
}
public string Block
{
get
{
return _Block;
}
set
{
_Block = value;
}
}
public string Area
{
get
{
return _Area;
}
set
{
_Area = value;
}
}
public string Way
{
get
{
return _Way;
}
set
{
_Way = value;
}
}
public string Bkaddress
{
get
{
return _Bkaddress;
}
set
{
_Bkaddress = value;
}
}
public string Addresstype
{
get
{
return _Addresstype;
}
set
{
_Addresstype = value;
}
}
public int State
{
get
{
return state;
}
set
{
state = value;
}
}
public int TaskArea
{
get
{
return _TaskArea;
}
set
{
_TaskArea = value;
}
}
public string OrderID
{
get
{
return _OrderID;
}
set
{
_OrderID = value;
}
}
public string ShopID
{
get
{
return _ShopID;
}
set
{
_ShopID = value;
}
}
public string BoxCode
{
get
{
return _BoxCode;
}
set
{
_BoxCode = value;
}
}
public string Slist
{
get
{
return _Slist;
}
set
{
_Slist = value;
}
}
public string Layer
{
get
{
return _Layer;
}
set
{
_Layer = value;
}
}
public int ManyState
{
get
{
return _ManyState;
}
set
{
_ManyState = value;
}
}
public string LotNo { get => _LotNo; set => _LotNo = value; }
public string Discount { get => _Discount; set => _Discount = value; }
public string ProdArea { get => _ProdArea; set => _ProdArea = value; }
public DateTime DisplayTime { get => _DisplayTime; set => _DisplayTime = value; }
public string ColorCode { get => _ColorCode; set => _ColorCode = value; }
public int TaskType { get => _TaskType; set => _TaskType = value; }
public int TaskBlock { get => _TaskBlock; set => _TaskBlock = value; }
public string Matchid { get => _Matchid; set => _Matchid = value; }
public string Zone { get => _Zone; set => _Zone = value; }
public int CheckQuantity { get => _CheckQuantity; set => _CheckQuantity = value; }
public string TrayCode { get => _TrayCode; set => _TrayCode = value; }
public string WholeUnit { get => _WholeUnit; set => _WholeUnit = value; }
public string Unit { get => _Unit; set => _Unit = value; }
public string UserCode { get => _UserCode; set => _UserCode = value; }
public string No { get => _no; set => _no = value; }
public string ID { get => _ID; set => _ID = value; }
public string Shopname { get => _shopname; set => _shopname = value; }
public string Orderway { get => _orderway; set => _orderway = value; }
}
}