using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Epost.Model { public class ResultMessageModel { private string _IP = string.Empty; private string _Port = string.Empty; private string _Address = string.Empty; private string _Command = string.Empty; private string _Parameter = string.Empty; private string _Status = string.Empty; private string _IsChange = string.Empty; private string _Block = string.Empty; private string _Area = string.Empty; private string _ScanCode = string.Empty; private string _Way = string.Empty; private string _Type = string.Empty; private string _Uid = string.Empty; private string _Result = string.Empty; private string _Loc = string.Empty; private string _W_Quantity = string.Empty; private string _Quantity = string.Empty; private string _Rfcode = string.Empty; public string IP { get { return _IP; } set { _IP = value; } } public string Port { get { return _Port; } set { _Port = value; } } public string Address { get { return _Address; } set { _Address = value; } } public string Command { get { return _Command; } set { _Command = value; } } public string Parameter { get { return _Parameter; } set { _Parameter = value; } } public string Status { get { return _Status; } set { _Status = value; } } public string IsChange { get { return _IsChange; } set { _IsChange = value; } } public string Block { get => _Block; set => _Block = value; } public string Area { get => _Area; set => _Area = value; } public string ScanCode { get => _ScanCode; set => _ScanCode = value; } public string Way { get => _Way; set => _Way = value; } public string Type { get => _Type; set => _Type = value; } public string Uid { get => _Uid; set => _Uid = value; } public string Result { get => _Result; set => _Result = value; } public string Loc { get => _Loc; set => _Loc = value; } public string Rfcode { get => _Rfcode; set => _Rfcode = value; } public string W_Quantity { get => _W_Quantity; set => _W_Quantity = value; } public string Quantity { get => _Quantity; set => _Quantity = value; } } }