using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Epost.Model { public class JobModel { private string _OrderID = string.Empty; private string _ID = string.Empty; private string _BatchId = string.Empty; private string _Tolocation = string.Empty; private string _Sku = string.Empty; private string _GoodsName = string.Empty; private string _Discount = string.Empty;//规格 private string _LotNo = string.Empty;//批号 private string _ProdArea = string.Empty;//产地 private int _Quantity = 0;//拣货数量 private int _CheckQuantity = 0;//拣货箱数量 private string _GoodsType = string.Empty;//商品类型 private string _ControlIP = string.Empty;//控制器IP private string _ControlID = string.Empty;//控制器ID private string _Address = string.Empty;//设备地址 private string _Bkaddress = string.Empty;//总线 private string _Addresstype = string.Empty;//类型 private string _Block = string.Empty;//大区 private string _Area = string.Empty;//小区 private string _Way = string.Empty;//通道 private int state;//任务状态 private int _TaskArea;//当前执行任务区域 private int _TaskBlock;//当前执行任务区域 private string _ShopID = string.Empty; private string _BoxCode = string.Empty; private string _Slist = string.Empty; private string _Layer = string.Empty; private int _ManyState = 0; private DateTime _DisplayTime; private string _ColorCode = string.Empty; private int _TaskType = 1; private string _Matchid = string.Empty; private string _Zone = string.Empty; private string _TrayCode = string.Empty; private string _WholeUnit = string.Empty;//大单位 private string _Unit = string.Empty;//小单位 private string _UserCode = string.Empty;//工号 private string _no = string.Empty;//任务序号 private string _readtime = string.Empty; public string BatchId { get { return _BatchId; } set { _BatchId = value; } } public string Tolocation { get { return _Tolocation; } set { _Tolocation = value; } } public string Sku { get { return _Sku; } set { _Sku = value; } } public string GoodsName { get { return _GoodsName; } set { _GoodsName = value; } } //public string Discount //{ // get // { // return _Discount; // } // set // { // _Discount = value; // } //} //public string LotNo //{ // get // { // return _LotNo; // } // set // { // _LotNo = value; // } //} //public int ProdArea //{ // get // { // return _ProdArea; // } // set // { // _ProdArea = value; // } //} public int Quantity { get { return _Quantity; } set { _Quantity = value; } } public string GoodsType { get { return _GoodsType; } set { _GoodsType = value; } } public string ControlIP { get { return _ControlIP; } set { _ControlIP = value; } } public string ControlID { get { return _ControlID; } set { _ControlID = value; } } public string Address { get { return _Address; } set { _Address = value; } } public string Block { get { return _Block; } set { _Block = value; } } public string Area { get { return _Area; } set { _Area = value; } } public string Way { get { return _Way; } set { _Way = value; } } public string Bkaddress { get { return _Bkaddress; } set { _Bkaddress = value; } } public string Addresstype { get { return _Addresstype; } set { _Addresstype = value; } } public int State { get { return state; } set { state = value; } } public int TaskArea { get { return _TaskArea; } set { _TaskArea = value; } } public string OrderID { get { return _OrderID; } set { _OrderID = value; } } public string ShopID { get { return _ShopID; } set { _ShopID = value; } } public string BoxCode { get { return _BoxCode; } set { _BoxCode = value; } } public string Slist { get { return _Slist; } set { _Slist = value; } } public string Layer { get { return _Layer; } set { _Layer = value; } } public int ManyState { get { return _ManyState; } set { _ManyState = value; } } public string LotNo { get => _LotNo; set => _LotNo = value; } public string Discount { get => _Discount; set => _Discount = value; } public string ProdArea { get => _ProdArea; set => _ProdArea = value; } public DateTime DisplayTime { get => _DisplayTime; set => _DisplayTime = value; } public string ColorCode { get => _ColorCode; set => _ColorCode = value; } public int TaskType { get => _TaskType; set => _TaskType = value; } public int TaskBlock { get => _TaskBlock; set => _TaskBlock = value; } public string Matchid { get => _Matchid; set => _Matchid = value; } public string Zone { get => _Zone; set => _Zone = value; } public int CheckQuantity { get => _CheckQuantity; set => _CheckQuantity = value; } public string TrayCode { get => _TrayCode; set => _TrayCode = value; } public string WholeUnit { get => _WholeUnit; set => _WholeUnit = value; } public string Unit { get => _Unit; set => _Unit = value; } public string UserCode { get => _UserCode; set => _UserCode = value; } public string No { get => _no; set => _no = value; } public string ID { get => _ID; set => _ID = value; } public string Readtime { get => _readtime; set => _readtime = value; } } }